Should I use headless API or codegen for an Expo project?


I want to use Plasmic UI for an Expo project.
Should I go for the Headless API or for codegen?

Note that this is not a paved path in Plasmic, but in case it unblocks you, you can try to use the model API and stick to a very restrictive set of components where you can render them either on the web (for the canvas editor preview) and on mobile platforms.