Plasmic component issue investigation

i’m not 100% sure if this is a plasmic problem but everything locally is pointing to a plasmic component. Could somebody help me take a look at this?

This can happen in Suspense-ful trees if the React tree is updated while hydrating… You can opt out of this by passing in:

<PlasmicRootProvider disableLoadingBoundary={true}>

interesting - could you provide any more details?